Physiological Effects of Augmented Reality Training for Tactical Combat Casualty Care (TCCC): variations in length of exposure, breaks, and technological modality.
Event Type
Poster Presentation
TimeThursday, April 152:00pm - 3:00pm EDT
LocationEducation and Simulation
DescriptionLife-saving care can be rendered on the battlefield by many soldiers, not just Combat Medics. Oftentimes in the field the first soldier to reach a casualty has little or no medical training. But by learning some basic concepts, every soldier in the field can potentially save the life of their buddy. Developing innovative, immersive and highly-effective teaching and assessment strategies can thus potentially result in improved battlefield care outcomes. Augmented Reality (AR), which blends virtual content with operationally-relevant environments can provide increased training transfer by mixing elements of classroom instruction with more experiential, hands-on learning that is key for the development of muscle memory, and proprioceptive awareness related to certain life-saving procedures, such as the application of a tourniquet to a wounded limb or a needle decompression of chest to treat for tension pneumothorax. In this poster we draw on our research and development of AR training solutions for Tactical Casualty Combat Care (TCCC) and highlight the relationship between the pacing of exposure to immersive scenarios (length of training session, presence or absence of a rest period) and physiological parameters that may be important to other aspects of a soldier’s duties, such as eye-movements, measures of balance, and hand-space awareness. We discuss possible physiological maladaptations that occur from the use of immersive training, with a focus on how to mitigate or prevent the development of lingering aftereffects that may hamper training effectiveness and retention. We will conclude with some observations on exciting next steps related to research and development in the area of immersive training technologies and human performance.